﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace i4pro_gruppe_d.Types
{
    public class Robot
    {
        public Robot()
        {
            
        }

        public Robot(int[] pBefore, int[] pAfter, int gBefore, int gAfter)
        {
            PositionBefore = pBefore;
            PositionAfter = pAfter;

            GripSpanBefore = gBefore;
            GripSpanAfter = gAfter;
        }

        private int[] positionBefore = new int[5];
        public int[] PositionBefore
        {
            get { return positionBefore; }

            set
            {
                    positionBefore = value;
            }
        }

        private int[] positionAfter = new int[5];
        public int[] PositionAfter
        {
            get { return positionAfter; }

            set
            {
                    positionAfter = value;
            }
        }

        private int gripSpanBefore = 0;
        public int GripSpanBefore
        {
            get { return gripSpanBefore; }
            
            set
            {
                    gripSpanBefore = value;
            }
        }

        private int gripSpanAfter = 0;
        public int GripSpanAfter
        {
            get { return gripSpanAfter; }

            set
            {
                    gripSpanAfter = value;
            }
        }
        
    }
}
